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Internal Physics of Crossovers...

  • Feb. 4th, 2006 at 5:13 PM
naanima: (sadako dance)
Good crossovers should always account for the respective series’ internal laws of physics.

Case in point, Naruto and Harry Potter crossovers; I always appreciate it when an author does remember that while Wizards have magic, they still need to point a stick at their target. Ninjas have a habit of being really, really fast and dodging shurikens that are probably faster than bullets (series internal physics). Furthermore, break their wands, get into their personal space, and wizards are pretty much hopeless. Having said that, Wizards probably has the upper hand when it comes to traveling, and other indirect magic; just think about the Weasleys’ house, or the Quiditch World Championship. In a war situation, the Ninjas would win as long as they do their homework properly, move in fast and don’t give the wizards a chance to fight back. The way I figure, the Wizards’ society is really badly prepared for war, however, give them time and they probably can utilize their spells in ways that will win over the Ninjas… that’s if the ninja doesn’t use their summons. Hmm, actually that raises the whole point of whether magic would affect Summoned Creatures.

Another example; Jedi are powerful, in the Star Wars Universe, but (after much discussion and thoughts, and I still think I’m right), Jedi would so get their arse handed to them in the Warhammer 40K Universe. Even if we allow characters from both Universes to keep all their respective powers and fight on neutral ground, Jedi would lose. Space Marine and Inquisitors tend to squash people that are, um, alien. In addition, the sheer level of power and genetic modifications, add the aerial bombardment capabilities… well, d00d, Coruscant would be a waste land in under 10 seconds. Though, the SW Universe does have the upper hand when it comes to hyperspace travel, no demons. The Warhammer 40K people would have to deal with the Warp… And I’m pretty sure the SW universe has faster space ships (thought I’m not 100% sure), either way, depending on the time frame, the distance they need to travel and so forth, characters from the Warhammer 40k will more than likely win… unless, all your Jedi are like Mace Windu in the Clone Wars cartoon…. Maybe.

The point; I LOVE crossovers that actually think through all the internal physics of each Universe. And one day I shall expand this, um, random piece of essay and have it make sense. (Coherency, I find is greatly lacking at the present time.)

Sleep now.

Comments

[identity profile] worldserpent.livejournal.com wrote:
Feb. 4th, 2006 09:34 am (UTC)
I totally agree. Naruto ninjas would pretty much kick HP wizards' butts, cause it's shounen and we see fighting and such. However, don't a lot of genjutsu and ninjutsu pretty much cover what most of the spells can do? They don't need polyjuice to pretend to be another person, they can split themselves into copies, they can raise the dead, they can use the elements, etc. Wizards do have a death and a torture spell, but I kind of bet that ninjas know aaaaaalllll about torture and can throw a kunai faster than you can say adavra kadavra.
[identity profile] naanima.livejournal.com wrote:
Feb. 4th, 2006 09:40 am (UTC)
I'm thinking more along the lines of portkeys (long distance travel), and those camps during the Quidittch World Cup. By force long, I'm pretty damn sure that the Ninjas would win, but it is more of a question whether the Wizards last long enough to adapt their spells. It is like I can use my Jutsu to kick your arse, however, you have a portkey that allows you to appear anywhere and, possibly, drop some sort big bomb, and then disappear. Or, I might not be as fast as you, but I can fly on a broom. The thing is, I'm pretty sure the Ninjas would win, but then there's the question of what you can do with your resources, and well, I'd alawys thought the Wizards never used their abilities to the fullest extent in the matter of war. Think back to HP first year, and using that floating spell to lift the troll, it is how you use your spells. ARGHHH, not making sense, I really need to sleep.
[identity profile] worldserpent.livejournal.com wrote:
Feb. 4th, 2006 09:46 am (UTC)
Hmm, don't ninjas have long distance teleportation? I'm thinking of all those disappearing acts various high-level enemies pull, but those could also be just running really fast. XD

Yeah, JKR has not yet really unleashed the full destructive possiblities of wizardry.
[identity profile] naanima.livejournal.com wrote:
Feb. 5th, 2006 11:58 pm (UTC)
But how long? I mean, you see them teleport maybe a max of 30 or 40 metres (and more often than not they conceal themselves when they teleport) during a fight. While Wozards can teleport across the country in an instance. Though it definitely can be running XD

JKR, tend to not touch on a lots of things -_-;;
[identity profile] worldserpent.livejournal.com wrote:
Feb. 6th, 2006 08:02 am (UTC)
Hmm, good point. Although, Naruto would be out a lot of scenes if ninjas really could instantaneously teleport. There would be no travel scenes, etc.
incandescens: (Default)
[personal profile] incandescens wrote:
Feb. 4th, 2006 09:48 pm (UTC)
And don't forget that once wizarding society gets badly enough hit, they _will_ authorise the Unforgivable Curses, just like they did last time. And once a few ninja have been Imperiused into talking, the secret ninja villages will no longer be quite so secret.
[identity profile] naanima.livejournal.com wrote:
Feb. 6th, 2006 12:08 am (UTC)
I think the problem with the Unforgivables is that it still need to hit their target, and the caster need to shout out the spell. With the speed that ninjas can reach in 'Naruto' unforgivables are practically useless against Ninjas. The imperius curse would work, but the question is how would it effect a Ninja that is trained to withstand torture, and to die first before betraying their village? However, discovering the Hidden Villages would be a huge success on teh Wizards part (though I'm not sure what kind of huge scale spells they can cast.) The ninjas can do Summons, and that will once again tip the odds in the Ninjas' favour. And would magic work against the Summoned creatures? I have always wondered if spells/magic work on magical creatures in HP.

I think the bottom line is that in the 'Naruto' world, the Shinobi Hidden Villages have trained their Ninjas, from kindergarden to be weapons. The children have seen death as young as 12 (if not younger), and they have all been formally trained how to take down an enemy that's far stronger than them (tactics, stratgies.. etc.). There's no sense of protecting the children from the 'truth' (not like the way the HP world tend to take protect their children.) The Hidden Village's whole culture is based on fighting, killing, and protecting their Villages (indoctrination,) and well... I personally think the ninjas would win against the Wizards, it is more of a question of, 'how soon?'
incandescens: (Default)
[personal profile] incandescens wrote:
Feb. 6th, 2006 12:26 am (UTC)
Well, the traditional answer to "how soon?" is "as soon as makes a good story." :)

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